This will solve 99% of your crash issues, specifically when loading into the server.
While ARMA is NOT running, navigate to this directory: C:\Users(your user name)\AppData\Local\Arma 3
Delete everything in the Arma 3 folder.
Good hunting.
How to use POLPOX's Artwork Supporter:
https://steamcommunity.com/sharedfiles/filedetails/?id=1877568946 - Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=1341387001 - The Mod
Some good animation mods:
Nikoton's Animation Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1173474166
Rismark's Static Animations: https://steamcommunity.com/sharedfiles/filedetails/?id=940225861
USP Animations & Poses: https://steamcommunity.com/sharedfiles/filedetails/?id=2448044740
Whiplash Static Animations: https://steamcommunity.com/sharedfiles/filedetails/?id=1522831842
Whiplash 'Nam Poses: https://steamcommunity.com/sharedfiles/filedetails/?id=2477942723
Direones' Relax and No Combat Poses: https://steamcommunity.com/sharedfiles/filedetails/?id=749606221
ZL2 Static Poses: https://steamcommunity.com/sharedfiles/filedetails/?id=1592858776
ZL2 Static Poses (WW2): https://steamcommunity.com/sharedfiles/filedetails/?id=1367765484
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IN-GAME CAMERA MODULE
Hates Digital Camera mod allows for it's included in-game camera to save screenshots to your user folder.
With this module placed, anyone who will take a picture with the mod cameras will actually take a screenshot of the current view. Note that the view you get from the camera is slightly altered in brightness, contrast, and focus due to game engine limitations. Taking a regular screenshot from splendid camera is preferred.
The image will be saved to the user's documents folder where also editor missions are stored.
Reference this WIKI page to set up your profile file to make sure the screenshots will save properly. Without this modification, the camera will not work!
Disable all in-game hud elements via ACE: CTRL-F12
---
Add GM Smoke Generator to any vehicle.
this addAction [
"Toggle Smoke Generator",
{params ["_target", "_caller", "_actionId", "_arguments"];
[_target] call gm_countermeasures_fnc_engine_smoke_toggle;
}
];
---
Command to set texture on vehicle for quick texture check in-game, without having to reboot ARMA. Must use PAA or JPG.
"camo1" is whatever the first hidden selection is. "objectname" is an example name given to the object to retexture. Must change the texture name "texture, texture1, texture2, etc" each time you change the texture as ARMA will not refresh the image.
objectname setObjectTexture [camo2, "C:\directory\texture.jpg"];
---
Stop AI from moving:
this disableAI 'PATH';
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Listing of map types, for use with map name modules.
https://community.bistudio.com/wiki/Location